MORDHAU

ContrabandNight for MORDHAU

Released . Ranked 131 of 421 with 3,227 (46 today) downloads

Created by ♪Future캅! (mod ID: 92046)

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My first map.

It's a night version of Contraband.

But the walls where players can climb behind each teams spawn points became unclimbable for more serious competitive battle.

Also removed hidable bushes.

Known issue : Customization camera is set on some weird place on Linux Server other than I expect. (No worries on actual play), No Navmesh for bots.

Map : SKM_ContrabandNight, TDM_ContrabandNight, FFA_ContrabandNight



Thanks to

Vanilla for the Youtube video lessons

Guitarmeister for testing

2cool on Mordhau Mapping & Modding Discord for the critical bug fix!

Releases

FilenameSizeVersionAddedOptions
contrabandnight.2.zip24.35mb1.1.1

contrabandnight.1.zip24.44mb1.1.0

contrabandnight.zip8.25mb1.0.0

2 comments

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BB
BlahBlahBla @blahblahbla

Well done! Fresh remake works well overall.
One issue that any BOTs are not able to move, they spawn in place. TDM and SKM also, any AI won't navigate the level.
Second, whats with the ogre club in blue light, just out of reach?
Thank you for efforts and bravo!
LKB

♪Future캅!
♪Future캅! @futurecop

Thank you for the reply! I tried to put Navmesh for bots but somehow I couldn't finish it with my knowledge on the editor. I gotta study more.
And the Ogre Stick, it's just a decoration.