These are the game mode files for the Cursed game mode, a recreation of the Infection Mode mod from Chivalry. This mode is currently in BETA and may include bugs, balance issues, and missing features.
Maps using this mode will be uploaded as separate mod.io projects. In order to play this game mode your server must be subscribed to BOTH the game mode and the map. Links to maps supporting this game mode are provided further below.
In this mode there are 2 teams, Living and Undead. The Undead team initially has one player on it, the Alpha Undead. When Living players are killed they are moved over to the Undead team. A round ends once all Living players have been killed or the timer runs out.
Living players start out with only a Carving Knife, a Bag of Rocks, and 0/0/0 armor, but they can find random equipment and armor in the level. Equipment and armor will sometimes have special enchantments on them, which becomes more common as the Living become outnumbered.
After the beta is concluded the project files will be released so modders can create a Cursed mode variant of their map if they want. Making a Cursed mode map will be fairly straighforward, mainly just needing to place player spawn points and item spawn points.
Maps that support this game mode:
Cursed Mode for Official Maps by Eggplant
Cursed Corner by The Flying Flail
More to come later.
You can add the following lines to your server's Game.ini file to change settings for this game mode:
MinRounds/MaxRounds/MatchDurationMax - The match will end at the end of a round if one of the following conditions is met: MaxRounds rounds have been played, or at least MinRounds have been played and the match has been played for at least MatchDurationMax seconds.
Features to be added later:
Rare items with unique effects.
Special abilities for the Alpha Undead.
Reskin Undead weapons.