How to use this mod. Subscribe to the mod so that the server will have the necessary files and so clients will also have the necessary files for parts related to the client. Restart your server and ensure that the mod is downloaded.
In Game.ini put the following:
This will disable regen for Skirmish mode only and not other modes. This should work on any map assuming the modded map is not otherwise forcing regen to be enabled.
Applies to skirmish only.
disableHealingItems=1 now bans bandages and medkits similar to ranked duels.
disableMeleeThrow=1 removes the ability to throw 1h weapons, buckler, targe, and maul. Dedicated throwables and archery weapons are unaffected but can be removed with the Loadout Weapon Removal mod if need be.
Weapons picked up around the map such as rusty arming sword or other items will still be throwable due to the current way the mod works. This is not compatible with other mods that modify the equipment array in the singleton.
disableUnderhands=1 removes ability to perform underhand strikes and stabs. This uses a custom character blueprint so it is not compatible with other mods that use custom characters.
disableJumpKick=1 removes ability to perform jump kicks. This uses a custom character blueprint so it is not compatible with other mods that use custom characters.
More modifications will be added over time.