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This File is for Windows Server and Client

If you are Linux Server Owner, please check "HighPassHold Linux Bug Fix"


For Frontline : FL_HighPassHold

For Invasion : INV_HighPassHold


Frontline Mode :

You can capture any points without Enemy's Base.

You can occupy their Base after capturing all points.

Invasion Mode :

1st Phase : Attackers need to push ram and destroy gate door.

2nd Phase : Attackers can kill residents in the town.

Details

RankDownloadsCreatorAddedUpdated
36 of 16718,367 (174 today)Usagin@Admin

Releases

FilenameSizeVersionAddedOptions
highpasshold.12.zip257.06mb0.1.3

highpasshold.11.zip256.98mb0.1.2

highpasshold.10.zip256.63mb0.1.1

highpasshold.9.zip256.68mb0.1.0

highpasshold.8.zip269.55mb0.0.9

highpasshold.7.zip256.92mb0.0.8

highpasshold.6.zip259.44mb0.0.7

highpasshold.5.zip239.32mb0.0.6

highpasshold.4.zip223.69mb0.0.5

highpasshold.3.zip222.27mb0.0.4

highpasshold.2.zip221.64mb0.0.3

highpasshold.1.zip212.61mb0.0.2

highpasshold.zip203.33mb0.0.1

4 comments

JefftheHobo
JefftheHobo @jeffthehobo

Is it possible for the map to be made playable with bots? When I host a server, I enjoy padding out small player counts with bots

apex11111
apex11111 @apex11111

On invasion the time limit is too low or the ram moves too slowly. Can't make it to the final point unless it's moving almost all the time.

UA
Usagin@Admin @na784612

latest update added time limit and rebalanced.
If it is not balanced yet, I will change more.

•҉TheFlyingFlail
•҉TheFlyingFlail @theflyingflail

Hello, my name is the flying flail are you able to help me out? I'm trying to make a basic frontline/invasion map that people can look at as an example.