MORDHAU

Mines Of Moria Part 2 for MORDHAU

Released (updated ago). Ranked 19 of 637 with 168,664 (110 today) downloads

Published by Zoom2 (mod ID: 76431)

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(1) Mines of Moria Part 2 has received a massive update, including new wave structures, new AI and new boss fights.

(2) Another update, with new spawns and weapons. You can couch on foot with the T button using the pike.

(3) This update brings new closer spawns for the bots and hopefully non bugged AI.

Make sure you go to your "Mordhau > Content > .Modio folder and delete the existing Moria file before switching to the newest version.

Launching the map console command:

>Open HRD_MinesOfMoriaP2

Releases

FilenameSizeVersionAddedOptions
hrd_minesofmoriap2.zip270.33mb-

39 comments

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Celudoc
Celudoc @celudoc

Bug : -Can't pick up weapons anymore, including dropped ones.
-balrog helm doesn't show when getting heavy helm, even after reassigning in armory.

H
H0nker @h0nker

Is there a way to play on the Map freely (not Horde)?

ZU
zukmuken @zukmuken

Is there a linux server fix? Problems with collision

C
Coxlox02 @coxlox02

The map is too dark for me

SC
SeanCarv1 @seancarv1

Is there a way to scale the difficulty?

Celudoc
Celudoc @celudoc

Wasn't there a version of moria where it started off in a tunnel, and you had to run from the horde to where the current fort and open area is? Do you happen to still have that version? I liked the chase dynamic in it.

RO
Revolver_Ocelot @revolver-ocelot

I would recommend putting a death barrier higher in the chasm so that A.I. and players do not fall down there and get stuck (happened to me a lot).

Shadefizzle
Shadefizzle @shadefizzle

What does the banner for 1400 gold do? I purchased it but nothing happened.

Zoom2
Zoom2 @zoom2

Should give a stamina boost to nearby players

Shadefizzle
Shadefizzle @shadefizzle

Ohh nice ok. I was expecting some allies to spawn to help us fight or something. Thanks!

RO
Revolver_Ocelot @revolver-ocelot

There is an invisible ramp in the hallway with the two mortars near the third arch, A.I. clips throw many objects like the crystals, players get caught on staircases near A.I. spawn, and if a custom weapon is dropped it can only be picked back up by swapping a weapon from a player's inventory first. Apart from these bugs, this map is astounding. The detail and hard work put into this project is very evident. I look forward to many hours of play on this map and it's completion.

Celudoc
Celudoc @celudoc

Is there a smaller version of this map? We are constantly having to run to the horde's spawn point to get the last few stragglers caught in a wall, which Takes a long time of running. I remember there used to be a smaller moria map

Zoom2
Zoom2 @zoom2

Yes, I'm updating it now

Celudoc
Celudoc @celudoc

Much improved, I like how you moved the horde spawn closer so they don't use those stairs anymore. Keeps them from being caught and its only about 55 seconds for them to reach the spawn base! Thanks for the change!

Celudoc
Celudoc @celudoc

Oh! You are awesome. I'll go ahead and give it a shot.

V
Vari @vari

as of yesterday, open/changelevel HRD_MinesOfMoriaP2

Dawn
Dawn @dawn11

Whenever I launch the map the game brings me back to the main menu. I think this is because I deleted the map instead of replacing it.

Zoom2
Zoom2 @zoom2

That's not a common issue, make sure the server you play on has the correct version of Moria (not the old one), and make sure you unsubscribe to my mod from "manage mods" ingame button, after that delete your modio folder and rejoin the server.

Z
xZeeta7 @xzeeta7

hi do you know why the IA doesnt move?

Zoom2
Zoom2 @zoom2

It's fixed now