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Mod where everyone spawns with the 1411 gun.


Warning: Running an Invasion version of this mod causes disconnect errors during map change on some servers. If your server is experiencing this error I would suggest not running the Invasion maps for now. This might not be fixable at the moment.


To change settings for this mod you can add the following lines to your server's Game.ini file:

[ParryThis]
BannedPerks=FleshWound,Huntsman
BanShields=true
BanAllEquipment=false
GunAmmoOnKill=0
HealOnGunKill=0
GunStartingAmmo=250
GunMaxAmmo=250
GunRestockAmount=250
GunFireRateMultiplier=1.0
GunFOVOffset=-30.0
GunHeadDamage=400,400,400,400
GunTorsoDamage=400,400,400,400
GunLegsDamage=400,400,400,400
BulletSpeed=17000.0
BulletGravityScale=0.5


Setting descriptions:

BannedPerks - Comma-delimited list of perks to ban.

BanShields - If true, Heater Shields, Kite Shields, and Pavise Shields will be replaced with Turds when players spawn with them.

BanAllEquipment - Bans all equipment except for the gun.

GunAmmoOnKill - When a player scores a kill this amount of gun ammo is restored. Cannot be set higher than 255.

HealOnGunKill - Amount of health restored when scoring a kill with a gun.

GunStartingAmmo - Initial gun ammo. Cannot be set higher than 255.

GunMaxAmmo - Maximum gun ammo. Cannot be set higher than 255.

GunRestockAmount - Amount of ammo restored when using resupply boxes. Cannot be set higher than 255.

GunFireRateMultiplier - Gun fire rate, relative to the unmodded gun's fire rate. Higher = faster rate of fire.

GunFOVOffset - FOV change when aiming the gun. Recommended to set this to 0 if using a high fire rate.

GunHeadDamage - Damage dealt when shooting the head. (To Tier 0, Tier 1, Tier 2, and Tier 3 armor)

GunTorsoDamage - Damage dealt when shooting the torso. (To Tier 0, Tier 1, Tier 2, and Tier 3 armor)

GunLegsDamage - Damage dealt when shooting the legs. (To Tier 0, Tier 1, Tier 2, and Tier 3 armor)

BulletSpeed - Bullet projectile speed.

BulletGravityScale - How much the bullet projectiles are affected by gravity.


Deathmatch Maps:

FFA_ParryThisCamp

FFA_ParryThisContraband

FFA_ParryThisCrossroads

FFA_ParryThisFeitoria

FFA_ParryThisFeitoria_64

FFA_ParryThisGrad

FFA_ParryThisMountainPeak

FFA_ParryThisTaiga

FFA_ParryThisThePit

FFA_ParryThisTourney


Team Deathmatch Maps:

TDM_ParryThisCamp

TDM_ParryThisContraband

TDM_ParryThisCrossroads

TDM_ParryThisFeitoria

TDM_ParryThisFeitoria_64

TDM_ParryThisGrad

TDM_ParryThisMountainPeak

TDM_ParryThisTaiga

TDM_ParryThisThePit

TDM_ParryThisTourney


Skirmish Maps:

SKM_ParryThisCamp

SKM_ParryThisContraband

SKM_ParryThisCrossroads

SKM_ParryThisFeitoria

SKM_ParryThisFeitoria_64

SKM_ParryThisGrad

SKM_ParryThisMountainPeak

SKM_ParryThisTaiga

SKM_ParryThisThePit

SKM_ParryThisTourney


Frontline Maps:

FL_ParryThisCamp

FL_ParryThisCrossroads

FL_ParryThisFeitoria

FL_ParryThisGrad

FL_ParryThisMountainPeak

FL_ParryThisTaiga


Invasion Maps:

INV_ParryThisCrossroads

INV_ParryThisFeitoria

INV_ParryThisGrad

INV_ParryThisTaiga


Horde Maps:

HRD_ParryThisCamp

HRD_ParryThisFeitoria

HRD_ParryThisGrad

HRD_ParryThisMountainPeak

HRD_ParryThisTaiga

Details

RankDownloadsCreatorAddedUpdated
40 of 27770,525 (791 today)EggplantMods

Releases

FilenameSizeVersionAddedOptions
parrythis.6.zip62.36kb1.2.4

parrythis.5.zip58.03kb1.2.3

parrythis.4.zip53.61kb1.2.2

parrythis.3.zip53.01kb1.2.1

parrythis.2.zip53kb1.2.0

parrythis.1.zip24.97kb1.1.0

parrythis.zip8.89kb1.0.0

44 comments

Join the community or sign in with your gaming account to join the conversation:

AK
akaakald @akaakald

Thank you for the updates! One suggestion, It would be nice if we are able to enable/disable getting heal by killing enemies with a gun.

EM
EggplantMods @eggplantmods

Sure, should be easy to add that.

AK
akaakald @akaakald

Thanks!

CabbageMan
CabbageMan @cabbageman

I found some problems while using parry mod in horde,maybe you can fix that:
1.Everytime when player get killed or suicide,they will respawn with an extra gun.Idk if it's normal.
2.After respawn,the StartingAmmo/AmmoOnKill seems to be changed,being different from the ini settings.

EM
EggplantMods @eggplantmods

Thanks, I'll try to have those fixed for the next version.

AnOldVet
AnOldVet @anoldvet

I don't suppose that (I'm kinda dumb if this exists) there's a way to change an ini while running a local server?
It's been a while since I've hosted servers and stuff.

EM
EggplantMods @eggplantmods

Try adding the lines to your client Game.ini file in C:\Users\USER\AppData\Local\Mordhau\Saved\Config\WindowsClient\Game.ini

It worked when I tried to run the map locally but I haven't tried running it on a listen server.

CabbageMan
CabbageMan @cabbageman

I definitly love this mod and I've installed it on two of my servers.Thx for the mod,Eggplant!
(And some questions)
Is it possible to change the fire rate?
Is it possible to remove the gun from the slot or drop it?

EM
EggplantMods @eggplantmods

I tried messing around with the reload time variables today to see if I could get it to fire faster but it didn't seem to have any effect. I think the fire rate is limited by the shooting animation that it has to play each time you shoot, which I'm not sure how to change the speed of.
The guns currently can't be dropped but I could add a setting for that if it's needed.

C
Cabbageman2 @cabbageman2

Thank you

EM
EggplantMods @eggplantmods

Figured out how to get the fire rate working. It'll be in the next update.

TAIWAN
TAIWAN @taiwan

Can you make a crossbow mod that fires fire?

HE
herpderp007 @herpderp007

MUCH BIGGER BUG ON HORDE!

Guns can kill other players and count as real kills with positive points.

HE
herpderp007 @herpderp007

Gun kills aren't counting as kills on Horde.

HE
herpderp007 @herpderp007

Update to this bug: it seems players literally cannot get kills no matter which weapon they use.

EM
EggplantMods @eggplantmods

Should be fixed in the next version. Thanks for reporting.

HE
herpderp007 @herpderp007

Major bugs with Invasion and one of the Frontline maps as of the latest update.

Unable to switch to FL_ParryThisTaiga. Get disconnected for a second but then current map keeps running.

All Invasion maps cause connected client to be kicked with message "Host closed the connection". Reconnecting to server does work with the map being functional. However as everybody was kicked the server is now empty and dead.

If you need to reach me directly about this Egg you can reach me here:
Steamcommunity.com

EM
EggplantMods @eggplantmods

Yeah I'm not sure what to do about the disconnect on map change. It only happens on some servers for some reason.

I suspect it's being caused by variables in the Invasion level blueprints being marked to be replicated, which is something that's caused the same disconnect error for other modders. If that's the case I don't know how I could fix it since I cannot edit the official maps directly.

HE
herpderp007 @herpderp007

Edit: Deleted cause I'm blind.

T
Taki7o7 @taki7o7

Great new update, love it