Ratings are calculated using Evan Miller's method (based on a Wilson score confidence interval) that is self-correcting. This means that the % of positive ratings & number of ratings decide a mods position on the top charts. The benefit of this approach is a mod with 2 positive ratings will not outrank one with 10 positive ratings but 2 negative. Nor will a mod with tons of rankings outrank everything unless most of the ratings are positive.
Ratings range from overwhelmingly positive to overwhelmingly negative. The color changes depending where on the scale the mod fits.
1.1) Delete System blocking by Trigger Volume.
1.2) Bug exploit on widgets.
1.3) Senior Panel Spawn System.
2.1) Exception of Trigger Box, Trigger Sphere, Trigger Capsule, Trigger Volume, to the Delete Physics Channel Search.
2.2) New Game.ini options to change the ability to save the meshes in the Senior Panel (default = false).
2.3) New Game.ini options to change the ability to delete the meshes in the Senior Panel (default = false).
2.4) New Game.ini options to change the ability to spawn ladders in the Senior Panel (default = false).
2.5) New Game.ini options to change the ability to spawn ballistas in the Senior Panel (default = false).
2.6) New Game.ini options to change the ability to spawn catapults in the Senior Panel (default = false).
2.7) New Game.ini options to change the ability to spawn mortars in the Senior Panel (default = false).
3.1) Light Channel Checkbox disabled until fix.
1.1) Items on the Item List.
1.2) Scale Spawn System.
1.3) Gateway Map Compatibility.
1.4) Add Horses to the Delete System.
1.5) Add Catapults to the Delete System.
1.6) Add Mortars to the Delete System.
1.7) Add Weapons to the Delete System.
1.8) Add Balistas to the Delete System.
1.9) Add CheckBox to Save Spawned Items.
1.10) All Types of Horses.
1.1) Torches state (on/off) are saved and lodaed in their last state.
1.2) Senior Menu Name in the Tutorial Panel.
2.1) Max Torche Light Attenuation set to 800.
2.2) Delete Distance set from 3000 to 2000.
3.1) Super Administrator Delete All System (can delete any ACTOR in the game, must be careful).
3.2) Name indicator of the item to be deleted.
3.3) Lots of new Items to the Item List.
3.3) Can delete Weapon.
1.1) Only Administrators and Super Administrators can Delete All Items.
1.2) Only Administrators and Super Administrators can Set Match Max Time.
1.3) Only Administrators and Super Administrators can Set Match Max Score.
1.4) Torches fire collision improved.
1.5) Normal Player Size Menu from (0.8~1.2) to (0.85~1.05).
1.6) Tutor Player Size Menu from (0.5~1.5) to (0.75~1.15).
2.1) Torches cause burn damage of 6 per second.
2.2) Teleport System.
2.3) Teleport Menu (Inside Moderator Panel).
2.4) Teleport Buttons.
2.5) Authority Hierarchy Seniors.
2.6) Senior Panel.
1.1) Torches can be deleted now.
1.2) Size Menu Text Box.
1.3) Torches are saved correctly now.
1.4) Torch colors.
1.5) Torch Intensity.
1.6) Torch Attenuation.
2.1) F10 is the Exit Menu.
2.2) F8 is the Size Menu for Normal Players or Tutors, and Moderator Panel for Moderators, Administrators, Super Administrators.
2.3) Typing any value on Size Menu TextBox will return to the Default Value of 1.
3.1) Text Render above the Torches showing how to activate.
1.1) Blueprint Spawn System.
1.2) Add Doors to the Blueprint List.
1.3) Save Buildings System.
1.4) Load Buildings System.
1.5) Super Administrator Panel Button Save Buildings.
1.6) Super Administrator Panel Button Auto Save Time to Save Buildings.
1.7) Add Doors to be deleted by the Delete System.
2.1) Some Ghost Meshes endless spawn.
2.2) Delete All Button.
1.1) Steam Name on Player List.
1.2) Character Speed Value TextBox can be changed.
1.3) Character Size Value TextBox can be changed.
1.4) Character Selected set to Mortal (Imortal Button by default).
1.1) Ghost Mesh to Weapon Spawn from Rusty Longsword to WarAxe.
1.2) AltProxyChat auto-multiline after 30 characteres.
1.3) Compatibility with TDA_Voice (made by Solved). Mordhau.mod.io
1.4) Exit Server Button on Main Menu (ESC).
2.1) Restarting Players without Roleplay Names will not spawn a new Roleplayer Character Creation.
2.2) Sending a new message will reset the hide message timer.
3.1) Moderator Panel Character Size from Text to TextBox.
3.2) Moderator Panel Character Speed from Text to TextBox.
3.3) Max AltProxyChat Text characteres from 300 to 120.
1.1) Building turn from 15° to 5°.
1.2) Disabled Load and Save Game (RP Names and Guild must be created each time the server starts).
1.3) Tutorial Buttons now show all the time.
1.4) Mouse will remain active after creating the Roleplay Character.
1.5) Inside ADM Panel, when you chose ADM Light Color, the Panel Image will be invisible.
1.6) Increased AltProxyChat Text Size.
1.7) Reduced the size of the Player Faction, Rank and Roleplay Name displayed in the map.
1.8) Factions disabled by default.
1.9) Chat Defaul Style Dark.
2.1) Roleplay Character Creation Tutorial.
2.2) Button Disable Building Tutorial.
2.3) New Delete Items Code.
2.4) Super ADM Button to ADD/Remove Factions.
2.5) Super ADM Button to ADD/Remove Roleplay Names.
3.1) Close Chat always hide the mouse cursor.
3.2) Server Spike/Lag issues.
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